#ifndef OVERSCENE_H
#define OVERSCENE_H

#include <mainwindow.h>
#include<gamescene.h>
#include <QObject>
#include <QWidget>
#include <QPushButton>
#include <QPainter>

class OverScene : public GameScene
{
    Q_OBJECT
public:
    OverScene();
    void init() override;
    void run() override;

    void setScore(int scoreP1,int scoreP2);

private:
    QGraphicsProxyWidget* btn1;
    QGraphicsProxyWidget* btn2;
    QGraphicsProxyWidget* btn3;
    QLabel * label;


signals:

};

#endif // OVERSCENE_H
